My Fantasy Map Brushes Have a New Home

Quick update since I’ve been moving stuff around.

When I started #NoBadMaps and began releasing my brush sets, I didn’t expect them to explode in popularity the way they have. (My traffic has tripled in the last year.) As the project has expanded over the last few years, my Free Stuff page has become a bit overwhelmed. It was high time to move my brushes to their own location.

As of today, all my brush sets are now located on the new Fantasy Map Brushes page! I know a lot of sites have linked to my Free Stuff page, so I’ll keep a handy reminder there for a while. You can also access the page via the Free Stuff dropdown in the main navigation. Not much has changed visually or functionally, but I am starting to brainstorm a new way to layout the sets and make it a little easier to find the right brushes for your cartography project.

Continue to enjoy the brush sets! Please share what you create. Send me an email or find me on Twitter or heck, leave a comment below. I adore seeing how these brushes get used.

Enjoy the rest of the weekend.

Free Wonderdraft Symbol Sets Now Available

Free Wonderdraft Symbol Set Now Available

Occasionally I get emails from people asking about my brush sets and the map-making software Wonderdraft. It’s a great piece of software with a vibrant community of creators, one I’ve always wanted to support. But converting ABR files into individual objects has always been daunting, so I haven’t been able to support it like I wanted.

Until today. Thanks to the efforts of Richard Moyer, ten of my sets (nearly 4000 objects) are now available for Wonderdraft users! Like my Photoshop and GIMP sets, these are free to use for personal or commercial projects. No attribution required. You can download them and start using them immediately. The button below links to the set on Cartography Assets, a fantastic online resource for Wonderdraft addons. It includes details and advice on how to use these sets, so be sure to read the Overview.


K. M. ALEXANDER WONDERDRAFT SYMBOLS


Huge thank you to Richard for putting in this work. It’s a monumental endeavor and one that should be recognized. He even when the extra mile by including versions of the objects with opaque backgrounds to allow for easy layering. It cannot be said enough; this is a generous undertaking. So if you like these sets, don’t just thank me, thank Richard as well.

Happy map making!


Dead Drop: Missives from the desk of K. M. AlexanderWant to stay in touch with me? Sign up for Dead Drop, my rare and elusive newsletter. Subscribers get news, previews, and notices on my books before anyone else delivered directly to their inbox. I work hard to make sure it’s not spammy and full of interesting and relevant information.  SIGN UP TODAY →

Thirteen in Twelve

By now, it’s probably no secret that I have a love affair with maps. Particularly the historical maps of antiquity and all their quirky idiosyncrasy. Because of this love, I took it upon myself to embark on an expansive project for 2019. One that I am excited to say I have finished.

As many of you noticed, every month for the last twelve months, I’ve been releasing royalty-free brush sets for authors, game masters, worldbuilders, and general map enthusiasts. Anyone interested in making a fictional map, really. It’s a part of my #NoBadMaps initiative. While there’s no substitute for a professional illustrator, I saw these brush sets as a quick way to enable storytellers to create authentic-feeling cartography for their worlds. Digital brushes can work like “rubber stamps,” allowing anyone to click and place map elements wherever they want—no artistic talent needed. It’s a simple but effective solution.

With December’s release of Vischer, I’m excited to say I exceeded my goal. The target was twelve brush sets in twelve months. But! I was over-eager in February and released two that month, so I ended the year with thirteen.

celebrate!

I intentionally didn’t make a big announcement when I started this project, this was more of a quiet personal ambition. Making these was a small way I could give back to a community I cherish. Hopefully, these sets allow creators to feel empowered to tackle daunting projects, and perhaps, the connection to historic cartographers and engravers has helped make the history of cartography come alive.

There’s a line in Robert Baden-Powell’s final letter that I recall people repeating when I was a kid, and it’s resonated with me as an adult. It’s a mantra I try to embrace in everything I do, and I think it encapsulates the spirit of this project: “…leave this world a little better than you found it…”


…leave this world a little better than you found it…”


I believed I achieved that. Giving back is one of the greatest things we can do as creators, I find it personally fulfilling, and I’ve been humbled by the results. Sure, it serves a small niche within our sprawling fantasy community, but it’s a niche that has welcomed these open-sourced sets. Since their launch, I’ve received many emails and twitter messages from creators making amazing things. That’s why I released these sets, and I couldn’t be happier.

✨🗺️


Dead Drop: Missives from the desk of K. M. AlexanderWant to stay in touch with me? Sign up for Dead Drop, my rare and elusive newsletter. Subscribers get news, previews, and notices on my books before anyone else delivered directly to their inbox. I work hard to make sure it’s not spammy and full of interesting and relevant information.  SIGN UP TODAY →

The Treasure Island Map Doesn’t Skimp on the Details

Treasure Island’s Map Doesn’t Skimp on the Details

A big reason I put together my brush sets was to help my fellow authors create authentic maps to enhance a reader’s experience. (I wrote a whole post about it.) The design of a book, from chapter headers to the breaks between scenes, can all be utilized in ways to add details to a world. The map is no different.

Understanding details matter and when they’re ignored, they can often have the opposite effect. Usually, it’s helpful to see this in practice and I want to do that today. Take Robert Louis Stevenson’s map for his classic Treasure Island; it’s a masterclass in getting the details right. Check it out below, click to view it larger.

Stevenson's map of Treasure Island
Stevenson’s map of Treasure Island

If you’re writing a book on piracy, creating a nautical chart that fits its era is clearly the correct visual direction. But Stevenson goes much further pushing past style and into a faux-authenticity that enlivens the imagination. It does this by paying close attention to its details. Note the sounding markers scattered around the coast or the anchorage label in the North Inlet. Those are important for sailors, yes, but for the story? Not so much. He even goes as far as marking rocks along the shores (the little cross symbols along the coasts) and labeling the direction of the current (the arrow floating off the eastern side.) Style can get you halfway there—but details are what brings this sort of ephemera alive.

Details of Robert Louis Stevenson’s map of Treasure Island

The map does more than just clarify information; it becomes an extension of the world. It creates its place within the context of the story. The details establish its purpose within the fiction. This chart could be real which is why it’s so brilliant. One can look at this map and forget that Treasure Island isn’t an actual island. You can easily imagine that this map came from Captain Flint himself with his small details pointing out strong tides, strange landmarks, springs, swamps, and other bits and pieces. You can picture it folded away in its chest, waiting for Jim Hawkins to come along. You can visualize it in use.

This should be what we strive for with our fantasy cartography. It’s what I aim to empower. We shouldn’t settle with just the informative, we should strive for the authentic—one that enhances the overall experience and delights our readers. The details matter and they’re a treasure that’s worth it.

Robert Newton is still the best Long John Silver


Dead Drop: Missives from the desk of K. M. AlexanderWant to stay in touch with me? Sign up for Dead Drop, my rare and elusive newsletter. Subscribers get news, previews, and notices on my books before anyone else delivered directly to their inbox. I work hard to make sure it’s not spammy and full of interesting and relevant information.  SIGN UP TODAY →

#NoBadMaps

#NoBadMaps

I am a firm believer that creators should help other creators. I don’t look kindly on folks who refuse to share process, advice, and experience. The world is already a savage, selfish, and cutthroat cesspool, and dragging that attitude into the creative sphere is counterproductive. It doesn’t matter if it’s writing strategy, musical tips, painting advice, or one’s approach to performance; we should—as a rule—lift each other up. Make the world a better place.

Enter: #NoBadMaps. My next venture into doing just that.

For much of my life, I’ve been a designer. I’ve worked for companies large and small and I love it. It’s offered unique challenges, it’s changed the way I’ve viewed the world, and it’s made me reevaluate how I see others. (Plus, it made it a lot easier to release my own books.) But not everyone is a designer. That’s okay. We have strengths and weaknesses and we should use our strengths to help others.

#NoBadMaps

Recently, many of you have noted my release of Photoshop brush sets designed for the creation of fantasy maps. There is a reason for this and it harkens back to focus on helping others. Within the realm of genre fiction many readers, myself included, are keen on maps. They can help us see a world more fully and they go a long way to enliven the text with a sense of place. Are they necessary? Not always, but much of my own reading has been enhanced with the inclusion of a map. I want to pass that experience onto others as well.

We’re nearly two decades into the 21st Century and we’ve seen the rise of indie publishing and along side that enormous growth in genre fiction. It’s no surprise that many authors—traditional and indie—want to make their own maps. But, it can be a struggle. Fantasy cartography is a skill set that takes time to hone, most writers want to write and don’t want to put in the effort to learn map-making. This is why I started #NoBadMaps—my goal is to make it easy for authors to create high-quality maps for their novels and do it in a way that doesn’t cost them an arm and a leg. While there is no substitute for professional illustration, I want to do my damnedest to help writers get as close to professional as they can.

#NoBadMaps

Using my brushes is easy: you load them in Photoshop, create a document, and place what you want where you want it with a few mouse clicks. Point-and-click. There’s very little drawing, no scanning, nothing complicated. In fact using any of my brush sets you can make super cool maps in minutes. That’s intentional. The end result is to empower authors to create better maps that fit the style of their books.

Of course, I have rules.

  1. The brush sets will always be free. This is key, after all the goal is to help others. If I charge for this stuff it feels predatory. All of the work I am using is in the public domain, all I am doing is making the style more accessible. No sense charging for what is already free, ya dig?
  2. The brush sets will always be royalty-free. I want to see people use my brushes for both personal and commercial projects. The maps are already public domain, no reason why the brush sets shouldn’t be as well.
  3. The brush sets will always be varied. One of the things I want is to help recreate that feeling of hand-drawn maps. That means I will do my best to capture and share the imperfections found in ink-on-paper maps. If you want machine-made creations, look elsewhere. We’re going for authenticity with #NoBadMaps.
  4. The brush sets will connect to history. I think this is vital. It’s why I name the sets after the engravers when possible and like to include a brief history on the map and the maker. I think it’s important to recognize the creators and in a way, this helps their creations live on.

With Monday’s release of L’Isle, I’ve now shared five sets in total and I have several more on the way. I’ve gotten enough questions that I felt this post was necessary to address concerns from my readers. Let me make this clear: my focus is still on writing, it will always be on writing, but I want to share my experience and empower others to create great maps. My brushes are a way of helping other authors create something beautiful.

A few people have asked how they can support this work. My first rule is very clear: these brush sets will always be free. I’m not planning on starting a GoFundMe, nor do I want to manage a Kickstarter, and—if I’m being honest—I cringe a little at Patreon. (A subject for another post, providing Patreon lasts that long.) If you want to support me and my work: buy what I create. In my case, it’s my books. Buy ‘em. Read ‘em. Tell people about ‘em. Leave honest reviews. Give them to friends. They’re good. They get positive reviews. They’re wonderfully weird.

That’s it. That’s how you can support me. It’s simple.

Going forward I plan on doing a few things:

  • Keep writing. I recently put up some big numbers in Gleam Upon the Waves and I have updated the tracker in the side bar. No ETA on launch, but I’m moving along.
  • Release more brush sets. I have at least three that I’m finalizing. So expect more to come. I’m really focused on finding variety. There are thousands of old maps, and making sure each set remains unique is key.
  • Write some more.
  • Tutorials! I want to share tips, tricks, and ways to best optimize the brush sets for your projects. This might include expanding beyond the typical map elements of landforms, flora, and settlements.
  • Write. Write. Write.

#NoBadMaps will continue for the foreseeable future. If you have questions feel free to leave a comment or shoot me an email. There’s a lot more stuff to come, and I am excited to share it with everyone.


Dead Drop: Missives from the desk of K. M. AlexanderWant to stay in touch with me? Sign up for Dead Drop, my rare and elusive newsletter. Subscribers get news, previews, and notices on my books before anyone else delivered directly to their inbox. I work hard to make sure it’s not spammy and full of interesting and relevant information.  SIGN UP TODAY →